Build the Right Thing
    Then Build It Right

    17 years of hardware development has hammered in one lesson: build the right thing. Technology is not the solution, it's the way we deliver solutions to real people. Based in Austin, TX.

    Test Early, Ship Confidently

    Rapid prototyping to answer questions before they become expensive problems.

    Design for Everyone

    The next engineer, manufacturing, packaging, marketing: it's not just your customers who matter.

    No Lazy Assumptions

    Real parts, proven approaches, and nothing left for someone else to fix later.

    Electronics Workbench

    What I Work On

    I work across disciplines because real products don't stay in one lane. Whatever it takes to solve the problem.

    Electronics

    Circuit design, PCB layout, and getting boards built. I design for the full chain: the engineer who reads your schematic next, manufacturing, and the end user.

    Firmware

    Microcontrollers, peripherals, and embedded systems. Clean code that works today and can be maintained by someone else tomorrow.

    Mechanical

    Enclosures and mechanisms designed to actually be built. Plastic and metal parts designed in context right from the beginning.

    About Me

    Chris McDowell

    I've been building hardware for 17 years, 11 of those running Super Synthesis, an audio hardware company that became a respected name in the Eurorack synthesizer community.

    Here's what I focus on: building the right thing, not just building things right. Every project has multiple users: the next engineer reading your schematic, manufacturing partners, retailers, and the person actually using the product. No amount of bluetooth excellence matters if someone can't figure out how to pair the device. Boards need mounting holes. Anything that can be installed backwards needs to be designed so it can't be. Good decisions, made early, trickle all the way down.

    I test early and prototype rapidly to answer questions before they become expensive problems. I don't design things I can't test, and I never assume someone downstream will fix lazy mistakes (they won't). Parts have to be real and available. What drives me is finding that elegant, low-friction path forward where the technical solution truly serves the people who need it.

    I work best with teams who prioritize their customers and understand that impatience accumulates technical debt. If you're trying to build something that solves a real problem, I'd love to help you get it right.